COVID-19: Hubken is working as normal Get in touch today

The term gamification has been around for years, but what is it? Simply, it’s about bringing elements from game design into a non-game context and there are good reasons to do so.

Many people who’ve been in the workforce for years will have got into gaming as children but even for the non-gamers amongst us introducing gamification into your Moodle LMS can make a big difference (and implementing it can be much easier than you think!).


Why introduce gamification into your LMS?

  • Improved learner engagement – by using gamification to provide a sense of reward, achievement and even competition. For example, you can award learners points, as well as congratulations for completing specific actions.
  • Deeper learning – presenting learning in a gamified format which may be more visual or interactive can improve learner understanding especially for those who may struggle with more traditional presentations of e-learning.
  • Develop learning pathways – use gamification to incentivise your learners who follow pre-defined learning routes to attain the knowledge or skills they need to do their job to the highest standard.


The easy way to introduce gamification in Moodle – with 'Level up!':

If you using Hubken’s Moodle Solution you’ll be pleased to hear there is a Moodle plug-in that delivers all the benefits of gamification. It’s called Level up! and once it’s installed your learning administrators will be able to add a whole new dimension to their learning programmes without a lot of work.

Display of levels and progress bars

(Sourced from

Using Level up! you can:

  • Automatically attribute points based on your student actions
  • Display current level and progress towards next level to help progress learning
  • Congratulate students with notifications as they level up
  • View a leaderboard displaying student rankings
  • Customise the number of levels, the points they require and their appearance
  • Total control over the points earned per action
  • Get an overview of students' levels with the reporting function

Leaderboard of students

(Sourced from

If you are an existing Hubken Moodle client and want to introduce gamification into your e-learning programmes get in touch with us at today.

Share your challenges, find solutions...

Hubken's mission is to make eLearning accessible to all, so whether you are new to e-learning or experts yourself we can help you take your learning programmes to the next level. Get in touch today!


‹‹ Previous Next ››

Related posts

What is an LXP? A quick guide for L&D professionals

If you’re responsible for managing e-learning programmes you’ll know what a Learning Management System (LMS) is. If you’ve attended any learning fairs in recent years you may have seen the term LXP popping up.

It stands for Learning Experience Platform and represents a whole new range of possibilities to expand the way your audiences learn.

OK, so here are the things made possible with an LXP:

Open Badges: A simple way to improve learner engagement

For anyone managing e-learning programmes learner engagement is surely a key measure of success. You may have hundreds of people in different departments or teams but all of them are likely to appreciate recognition for their efforts. That’s where Open Badges come in.

Open Badges enable your learners to get verifiable proof for the knowledge, skills and achievements they have developed through your e-learning programme.

Hubken Group - Now On G-Cloud 12

Hubken are delighted to announce that we have secured a place in the new G-Cloud 12 framework to deliver our Totara Learn and Moodle LMS solutions to more public sector organisations in the UK.

G-Cloud 12 is the UK Government’s digital marketplace that provides all organisations in the public sector with a more transparent and easy purchasing process for digital and cloud-based services (including cloud-based hosting, software, and support).