H5P is fast becoming the most sought-after open source solution for developing interactive eLearning content. It offers such a variety of engaging and visually appealing content types, that it’s hard to do H5P justice in a single article, so I’m going to explore what all the buzz is about by focusing on just one of its content types: Interactive Video.
There are recognised benefits in using video to communicate ideas and learning concepts. The format satisfies a broad range of preferred learning styles through the inclusion of images, sound and text.
H5P’s interactive elements to videos - such as questions, hotspots and drag-and-drop exercises – build upon this to further promote engagement from your learners as well as a way to assess the comprehension of the learning content.
One of the features that I really like is the ability to provide direct navigation to specific time-frames in the video to review where a concept covered in that segment perhaps hasn’t been clearly understood.
By prompting the learner with questions at key points in the video, a wrong answer can then offer to redirect the learner back to a specific segment in the video so that the concept can be watched again.
So, rather than simply presenting the learner with the correct answer to the question, the learner is encouraged to watch and listen again to discover the answer for themselves.
• Further embed the learning by presenting a summary of the key points during the video using labels;
• Display added value information during the video via hotspots. Learners can click on the hotspots to read the content (the video is paused), or simply ignore and continue to watch the video. This information could include drawing out the salient points from the current part of the video or perhaps supplementary information related to something referenced in the video;
• Ask questions at key points during the video to check comprehension and give instant feedback. I like that, during a recorded role-play, the video could be paused, and learners prompted to answer how they would respond in that situation - feedback could then include appropriate guidance;
• Enable a learner to jump to specific parts of the video by defining bookmarks.